All progress is posted in chronological order
from the most early work (Bottom of Page) to the most recent (Top of Page)
Character Test Render(V2)
Character Test Render(V1)
3D Environment(Final Composite)
3D Environment With Chracter Test Render (Version 2)
After Composite
3D Environment With Chracter Test Render (Version 1)
After Composite
3D Environment Test Render
After we refined and detailed our environment modeling further more, we did our first lighting test and this is the first lighting test.
Environment Modeling Progress
Character Modeling Progress
Character Colour Scheme Finalize
Chracter Colour Scheme
Character Props Analysis
Character Finalize
## During the final phase of Visual Development, our mentors said that our character designs didn't seem to have consistency and the environment is not unique enough. Within one week, our visual development team had to make our characters more consistent and our environment more unique before modeling stage.
Environment Blocking(Low Poly)
Character Blocking(Low Poly)
Light & Mood For Environment
Character Costume Design & Colour Scheme Variation
Character Props Analysis
We start to analyze props on the character to ensure the props and costume look convince and suit with our story background.
Character Orthographic
Our Visual development team, based on the early sketches and some
reference, came up with 3 different orthographic for each character.
Among these three, we chose the potential character to further develop
their personalities.
Environment Concept Sketches
"Our early environment concept was set in interior but after going through few visual development process and feedback from various mentors, we decided to set our environment to exterior"
Early Character Sketches
"In early stage, Visual development team started brainstorming and
researching based on our screenplay which was developed by our story
team.
Early Sketches For Bobby
Early Sketches For Mr.Mime
Early Sketches For Mr.Clown
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